Wednesday 28 May 2008

render tests+lighting1

These pictures and video show experimentation with mayas render settings and lighting. the first picture his simply been lit with a variety of lights (2 area, 2 directional) to give the grey character some colour and basic shadow.


The image below is an occlusion render pass. This effect stresses the proximity of shapes to one another. By using occlusion areas of deep shadow (such as under the hat and under the characters feet) become much darker. It also has the bonus of creating a specled effect over the geometry as the dark areas dissappear and fade to white.
This video shows the two passes and a third (a shadow layer) all merged.




I hope to play around some more with lighting and render tests in the coming week as i animate my final pieces for Dave and Adam.

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